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How to find peers in the decentralised web

  • Dec 24, 2017
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The Decentralised Paradigm & Problem The decentralized web refers to an Internet where no central authorities take responsibility to provide features/processes/services for Internet apps to work. This solves the issue of such central authorities being able to store user profile information and preferences and monetize on such data. But a problem arises: how are peers going to find each other in such decentralized network? The solutions Using a central server This kind of defeats the purpose of the decentralized web, but in reality what is needed from this servers is that they act as places where users find each other to connect.

eSports

  • Jun 17, 2017
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eSports (also known as electronic sports, esports, e-sports, competitive (video) gaming, professional (video) gaming, or pro gaming) are a form of competition that is facilitated by electronic systems, particularly video games eSports @ Wikipedia Who would want to watch other people play videogames? Apparently 71.5 million people worldwide, and that number dates back to 2013. It may come as a surprise to some, but the fact it is a major thing barely starting but already on the rise.

Testing

  • May 28, 2017
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Lately I’ve been learning about this awesome practice referred to as “testing” - in a nutshell, it verifies specific functionality with automated scripts (tests) so that whenever you add new features or fix some bugs, the prior features/functionalities still work. You create a system, you add features to a system, you realize you broke some stuff the system was doing correctly, you go and fix it and then you publish the new features.

What can go wrong

  • May 14, 2017
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What’s the farthest that you’ve ever been? The world rocks You rock my world - Eels Sometimes all you need is to let go - common place, yeah, but still, the feeling is sincere. Recently several things have made me come back to this idea (a manga I read, a tv show I follow and a genius I follow in github at an event I attended), it is awesome how sometimes (or maybe all of those times) thinking outside of the general line of thouhgt brings insight.

New website & new project

  • Apr 29, 2017
  • POST
The new website: static site generator: hugo github pages The main idea behind this new approach is to cut down unnecesary expenses (last host wasn’t that expensive but definitely unnecesary), to try out new technologies (I’m learning go and hugo is written in go, even though so far this is all automated) and to keep working on this amazing project. To sum up what has been done so far:

MORTE

  • Jan 12, 2016
  • POST
Massive/Multiplayer Online Real-Time Experiences Massive/Multiplayer Social games and the social layer for games. It is always a more engaging experience to share and play with others. Online Via the Internet anyone can join from anywhere, from your own home to any social gathering, even out in the street. Real-Time At a given specific time join and be part of the activity. Experiences This activities are more than events (even though I don’t think anyone is doing any type of events that resemble this activities) what you are left with are experiences of how you interacted and how you behaved and enjoyed with the dynamics.
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LATEST POSTS
How to find peers in the decentralised web
  • Dec 24, 2017
  • POST
eSports
  • Jun 17, 2017
  • POST
Testing
  • May 28, 2017
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What can go wrong
  • May 14, 2017
  • POST
New website & new project
  • Apr 29, 2017
  • POST

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